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Shirou and Tatsuya in Double Trouble | Free Fire Tales

Here is the work I did with Unit Image for Garena's game Free Fire. I was responsible for doing the lighting, rendering and compositing of 40 shots (including the entire prison sequence), the environment of the dark alley that we can see at the beggining of the movie and a few props as well (the baseball bat, the prison keychain and the noodle bag). The prison environment was made by Ayrwann Mary, and the power room by Pierre-Lou Guilloré. Thanks to my supervisors Quentin Martin and Dorian Marchesin, the kick-ass render team (Rudy Bourgoin, David Bruyère, Hermance Bailly, Ayrwann Mary, Pierre-Lou Guilloré, Hadrien Ottevaere and Robin André) and to everyone involved in this project !

environment, lighting, rendering and compositing (Rain FX by Tom O'Bready)

environment, lighting, rendering and compositing (Rain FX by Tom O'Bready)

environment by Ayrwann Mary

environment by Ayrwann Mary

lighting, rendering and compositing (environment by Hadrien Ottevaere)

lighting, rendering and compositing (environment by Hadrien Ottevaere)

environment by Pierre-Lou Guilloré

environment by Pierre-Lou Guilloré

the baseball bat

the baseball bat

the bat in a shot (environment, lighting, rendering and compositing by Rudy Bourgoin)

the bat in a shot (environment, lighting, rendering and compositing by Rudy Bourgoin)

a little tool I made in Houdini to generate some procedural electric cables (thanks to Hadrien Ottevaere for the video)