Here is the work I did with Unit Image for Garena's game Free Fire. I was responsible for doing the lighting, rendering and compositing of 40 shots (including the entire prison sequence), the environment of the dark alley that we can see at the beggining of the movie and a few props as well (the baseball bat, the prison keychain and the noodle bag). The prison environment was made by Ayrwann Mary, and the power room by Pierre-Lou Guilloré. Thanks to my supervisors Quentin Martin and Dorian Marchesin, the kick-ass render team (Rudy Bourgoin, David Bruyère, Hermance Bailly, Ayrwann Mary, Pierre-Lou Guilloré, Hadrien Ottevaere and Robin André) and to everyone involved in this project !
a little tool I made in Houdini to generate some procedural electric cables (thanks to Hadrien Ottevaere for the video)